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	<title>Angels of security &#187; games</title>
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	<description>Musings of an infosec renegade</description>
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		<title>WoW to go to two factor identification</title>
		<link>http://angelsofsecurity.com/blog/2008/07/01/wow-to-go-to-two-factor-identification/</link>
		<comments>http://angelsofsecurity.com/blog/2008/07/01/wow-to-go-to-two-factor-identification/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 00:36:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Access Control Systems & Methodology]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[passwords]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://angelsofsecurity.com/blog/2008/07/01/wow-to-go-to-two-factor-identification/</guid>
		<description><![CDATA[Piggybacking on something I wrote about earlier, with the proliferation of WoW credential stealing bots, WoW is now offering two-factor authentication to its users. It makes sense frankly. WoW needs to keep their customers happy to keep their bottom line, and they&#8217;ve begun to realize that all passwords are inherently weak.]]></description>
			<content:encoded><![CDATA[<p>Piggybacking on something I <a href="/blog/2008/06/24/malware-steals-game-credentials/">wrote about earlier</a>, with the proliferation of WoW credential stealing bots, WoW is <a href="http://www.securityfocus.com/brief/766">now offering two-factor authentication</a> to its users. It makes sense frankly. WoW needs to keep their customers happy to keep their bottom line, and they&#8217;ve begun to realize that <a href="/blog/2008/04/22/all-passwords-are-weak/">all passwords are inherently weak</a>.</p>
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		<title>malware steals game credentials</title>
		<link>http://angelsofsecurity.com/blog/2008/06/24/malware-steals-game-credentials/</link>
		<comments>http://angelsofsecurity.com/blog/2008/06/24/malware-steals-game-credentials/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 02:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[telecommunications/network security]]></category>
		<category><![CDATA[bots]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[malware]]></category>
		<category><![CDATA[money]]></category>

		<guid isPermaLink="false">http://angelsofsecurity.com/blog/2008/06/24/malware-steals-game-credentials/</guid>
		<description><![CDATA[According to the statistics from Microsoft&#8217;s malicious software removal tool, trojan horses designed to steal online game credentials are now more prevalent than more traditional trojans which simply turn a PC into part of a DDoS zombie network. Frankly this doesn&#8217;t surprise me too much. After all the main driver behind botnets these days is [...]]]></description>
			<content:encoded><![CDATA[<p>According to the statistics from Microsoft&#8217;s malicious software removal tool, trojan horses designed to steal online game credentials are now <a href="http://www.securityfocus.com/brief/762">more prevalent</a> than more traditional trojans which simply turn a PC into part of a DDoS zombie network. Frankly this doesn&#8217;t surprise me too much. After all the main driver behind botnets these days is purely <a href="http://www.kaspersky.com/reading_room?chapter=207716701">monetary</a>. Since multiplayer games are now also an <a href="http://progsoc.org/~curious/articles/wow-economics.html">economic engine</a>, it makes sense for virus writers to start going after them.</p>
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